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If you use a dagger against steel armor, it obviously won't penetrate the steel.
Armors have resistances based on their keywords. Weapons have different ranges depending on what type they are. Enemies actually use stamina, so if they spam power attacks, play defensively and wait for the moment to strike!. To use the spell in your off-hand, press shift (by default) and your left hand key at the same time. This allows dual wield blocking (which is needed in Aldrnari). Off-hand: By default, if you have a Sword and a spell on your off-hand, using your left hand key will block and not use the spell. No more power attack spam with a warhammer to kill every bandit. Power Attacks: It is bound to a third button, detached from your usual click, and it has a cooldown. Power Attacks and blocking also depletes it. Stamina Management: It is more similar to the Dark Souls Style two or three slashes will deplete your full stamina and you wont be able to attack anymore, you will need to back off (and use the walk button) to regenerate a part of it. Here I will describe a few core mechanics, but since it has so many mechanics, I highly suggest reading and watching videos on it (or don't and figure out techniques and mechanics by yourself, at the price of a lot of deaths). It is one of the most diverse combat overhauls on Nexus and a really fun one when mastered. The main combat overhaul of Aldrnari is Engarde - "Fixing Skyrim's melee combat one tweak at a time". What the list is Gameplay - Combat | Engarde This is the kind of behavior I hope to avoid.Įven the Dev Aveza, my favourite part of LotD, is in, without being held back. You're free from hoarding random items, and you have cool player homes with room for displaying what you want, not what LotD deemed worthy. To compensate that lack, I've handplaced hundreds of items throughout the world such as spell tomes, weapons or gave unique NPCs unique gear like in From Software's games. LotD also displays the lowest quality armor and weapons mods in my opinion (Looking at you, Immersive Armors and Immersive Weapons). I made QWEST! for the ultimate LotD experience, and now I'm making the complete opposite. LotD is not in simply because I do not like how it forces you to become an item hoarder. This is not a list for Legacy of the Dragonborn (LotD) and item hoarders. The quest mods, combat, magic and gameplay overhauls are chosen for warriors, paladins, mages, and wizards.
RAID is set to high on both interiors and exteriors furthermore, no additional tools for assassins are added, unlike QWEST! which has Sneak Tools. Why? I simply don't enjoy such builds and it is to discourage you from playing these types of builds. Such archetypes and skill trees have been nerfed. This is not a list for thieves, pickpockets, or assassins. I will try to describe, in the most comprehensive manner, what exactly the list is and what goal it's trying to achieve. Yes, with 1700+ Mods, the game has changed quite a lot.